Today on Post Arcade, Chad Sapieha has a nice piece about how his daughter helped change the way he thinks about female video game characters.
“Becoming a father has made me painfully aware of how women are depicted in video games.
I’ve never been blind to the medium’s crass portrayal of the feminine form and psyche. It’s impossible not to notice, for example, how many female characters in fighting games these days are burdened with back-breaking breasts governed by their own special physics algorithms, nor how these grown women tend to titter like school girls rather than utter anything of interest.
I never had a taste for it, but I was more tolerant than I should have been. I’d write it off as parody or over-the-top humour. But parody, when taken too far and for too long, just ends up becoming systemic exploitation. I’m pretty sure video games, taken on a whole, crossed that line sometime between Duke Nukem and Dead or Alive Xtreme 2.
And then along came my kid…”
What do you think? Is it time to start changing the way women are depicted in video games?